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%T Simulations and games
%A Lean, Jonathan
%A Moizer, Jonathan
%A Towler, Michael
%A Abbey, Caroline
%J Active Learning in Higher Education
%N 3
%P 227-242
%V 7
%D 2006
%K barriers; games; role play; simulations;
%= 2011-03-01T06:44:00Z
%~ http://www.peerproject.eu/
%> https://nbn-resolving.org/urn:nbn:de:0168-ssoar-231240
%X This article explores the use of simulations and games in tertiary education. It                examines the extent to which academics use different simulation-based teaching                approaches and how they perceive the barriers to adopting such techniques. Following                a review of the extant literature, a typology of simulations is constructed. A staff                survey within a UK higher education (HE) institution is conducted to investigate the                use of the different approaches identified within the typology. The findings show                significant levels of use of both computer and non-computer-based simulations and                games. The main barrier to teaching with simulations, as perceived by the                respondents, is the availability of resources. However, further analysis indicates                that use of simulations is not associated with perceptions of resource issues, but                rather is influenced by views on the suitability of, and risk attached to, such                learning methods. The study concludes by recommending improved promotion of                simulation-based teaching through enhanced information provision on the various                techniques available and their application across subject areas.
%G en
%9 journal article
%W GESIS - http://www.gesis.org
%~ SSOAR - http://www.ssoar.info