Hits 11-20 within 32 documents
Beyond the Darkness: Research on Participation in Online Media and Discourse [journal article]
Source: Media and Communication, 9 (2021) 1. p.215-216
The Role of Spontaneous Digital Play during Young Patients' Cancer Treatment [journal article]
Source: Media and Communication, 9 (2021) 1. p.39-48
Winning Over the Players: Investigating the Motivations to Play and Acceptance of Serious Games [journal article]
Source: Media and Communication, 9 (2021) 1. p.28-38
Disinformation in Facebook Ads in the 2019 Spanish General Election Campaigns [journal article]
Source: Media and Communication, 9 (2021) 1. p.217-228
You're Definitely Wrong, Maybe: Correction Style Has Minimal Effect on Corrections of Misinformation Online [journal article]
Source: Media and Communication, 9 (2021) 1. p.120-133
Looking Ahead in Games Research: Entry Points into a Pragmatic Field of Inquiry [journal article]
Source: Media and Communication, 9 (2021) 1. p.1-4
Crooked Views and Relaxed Rules: How Teenage Boys Experience Parents' Handling of Digital Gaming [journal article]
Source: Media and Communication, 9 (2021) 1. p.62-72
What Is (Fake) News? Analyzing News Values (and More) in Fake Stories [journal article]
Source: Media and Communication, 9 (2021) 1. p.110-119
Journalism Students and Information Consumption in the Era of Fake News [journal article]
Source: Media and Communication, 9 (2021) 1. p.338-350
Roots of Incivility: How Personality, Media Use, and Online Experiences Shape Uncivil Participation [journal article]
Source: Media and Communication, 9 (2021) 1. p.195-208